Making Deep Games
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Level Up!: The Guide to Great Video Game Design
Level Up! The Guide to Great Video Game Design by Rogers, Scott. Published by Wiley,2010, Binding: Paperback
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Blood, Sweat, and Pixels
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, of…
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100 Things Every Designer Needs to Know About People
We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like explorin…
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Understanding Comics: The Invisible Art
Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of co…
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A Theory Of Fun For Game Design
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of …
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Mona Lisa Overdrive (Sprawl, #3)
William Gibson, author of the extraordinary multiaward-winning novel Neuromancer, has written his most brilliant and thrilling work to date... The Mona Lisa Overdrive. Enter Gibson's unique world - ly…
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Count Zero (Sprawl, #2)
William Gibson continues the visionary Sprawl Trilogy that began with Neuromancer in this frighteningly probable parable of the future.
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Neuromancer (Sprawl, #1)
Hotwired to the leading edges of art and technology, Neuromancer is a cyberpunk, science fiction masterpiece—a classic that ranks with 1984 and Brave New World as one of the twentieth century’s most p…
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The Artist's Way: A Spiritual Path to Higher Creativity
The Artist’s Way is the seminal book on the subject of creativity. An international bestseller, millions of readers have found it to be an invaluable guide to living the artist’s life. Still as vital …
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The Anatomy of Story: 22 Steps to Becoming a Master Storyteller
John Truby is one of the most respected and sought-after story consultants in the film industry, and his students have gone on to pen some of Hollywood's most successful films, including Sleepless in …
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Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to del… -
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Blankets
Blankets is the story of a young man coming of age and finding the confidence to express his creative voice. Craig Thompson's poignant graphic memoir plays out against the backdrop of a Midwestern win…
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The Complete Persepolis
Here, in one volume: Marjane Satrapi's best-selling, internationally acclaimed memoir-in-comic-strips.
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Persepolis is the story of Satrapi's unforgettable childhood and coming of age within a large and …