The Art of Game Design: A Book of Lenses
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A Theory Of Fun For Game Design
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of …
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Level Up!: The Guide to Great Video Game Design
Level Up! The Guide to Great Video Game Design by Rogers, Scott. Published by Wiley,2010, Binding: Paperback
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Blood, Sweat, and Pixels
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, of…
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Reality is Broken: Why Games Make Us Better and How They Can Change the World
More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renown…
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The Design of Everyday Things
The ultimate guide to human-centered design Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. …
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Play Nice: The Rise, Fall, and Future of Blizzard Entertainment
New York Times bestselling author and the gaming industry's preeminent investigative journalist Jason Schreier examines three decades of ups and downs at Blizzard Entertainment leading up to a hostile…
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Game Programming Patterns
Game Programming Patterns brings the benefits of reusable design patterns to the world of game programming. Commercial game development expert Robert Nystrom presents an array of general solutions to …
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Doom Guy: Life in First Person
The inspiring, long-awaited autobiography of video-game designer and DOOM cocreator John Romero
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John Romero, gaming’s original rock star, is the cocreator of DOOM , Quake , and Wolfenstein 3-D , some o… -
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Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO
"On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." —Satoru Iwata
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Satoru Iwata was the former Global President and CEO of Nintendo and a… -
Sid Meier's Memoir!: A Life in Computer Games
The life and career of the legendary developer celebrated as the “godfather of computer gaming,” and creator of Civilization.
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Over his four-decade career, Sid Meier has produced some of the world’s mos… -
Understanding Comics: The Invisible Art
Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of co…
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Introduction to Algorithms
A comprehensive update of the leading algorithms text, with new material on matchings in bipartite graphs, online algorithms, machine learning, and other topics.
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Some books on algorithms are rigorous b… -
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