100 Things Every Designer Needs to Know About People
We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like explorin…
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Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter)
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The Design of Everyday Things
The ultimate guide to human-centered design Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. …
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How do successful companies create products people can’t put down?
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Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
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Lean UX: Applying Lean Principles to Improve User Experience
The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and t…
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Universal Principles of Design
Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disci…
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Thinking with Type: A Critical Guide for Designers, Writers, Editors, and Students
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User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play
An alternate cover edition can be found here.
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The myth of innovation is that brilliant ideas leap fully formed from the minds of geniuses. The reality is that most innovations come from a process of rigorous examination through which great ideas …
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Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems
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Business Model Generation
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1) Change the way you think about business models
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Good research is about asking more and better questions, and thinking critically about…