Half-Real: Video Games Between Real Rules and Fictional Worlds
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Few things will change your trajectory in life or business as much as learning to think clearly. Yet few of us recognize opportunities to think in the first place.
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The Foundation Trilogy (Foundation, #1-3)
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Mona Lisa Overdrive (Sprawl, #3)
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Count Zero (Sprawl, #2)
William Gibson continues the visionary Sprawl Trilogy that began with Neuromancer in this frighteningly probable parable of the future.
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Introduction to Game Analysis
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Dr. Bloodmoney
Dr. Bloodmoney is a post-nuclear-holocaust masterpiece filled with a host of Dick's most memorable characters: Hoppy Harrington, a deformed mutant with telekinetic powers; Walt Dangerfield, a selfless…
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Designing Games: A Guide to Engineering Experiences
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Level Up!: The Guide to Great Video Game Design
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Blood, Sweat, and Pixels
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, of…
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