Uncertainty in Games
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Designing Games: A Guide to Engineering Experiences
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting g…
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A Theory Of Fun For Game Design
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of …
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The Design of Everyday Things
The ultimate guide to human-centered design Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. …
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Blood, Sweat, and Pixels
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, of…
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Co-Intelligence: Living and Working with AI
**A New York Times Bestseller**
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'Co-Intelligence is the very best book I know about the ins, outs, and ethics of generative AI. Drop everything and read it cover to cover NOW' Angela Duckworth
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Finite and Infinite Games: A Vision of Life as Play and Possibility
An extraordinary book that will dramatically change the way you experience life.
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Finite games are the familiar contests of everyday life, the games we play in business and politics, in the bedroom and … -
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The Rules We Break: Lessons in Play, Thinking, and Design
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