Design Is Storytelling
Ellen Lupton, award-winning author of Thinking with Type and How Posters Work, demonstrates how storytelling shapes great design
Good design, like good storytelling, brings ideas to life. The latest bo…
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The Design of Everyday Things
The ultimate guide to human-centered design Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. …
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Laws of UX: Using Psychology to Design Better Products & Services
An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The mos…
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Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter)
Since Don’t Make Me Think was first published in 2000, over 400,000 Web designers and developers have relied on Steve Krug’s guide to help them understand the principles of intuitive navigation and in…
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Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
Every designer has had to justify designs to non-designers, yet most lack the ability to explain themselves in a way that is compelling and fosters agreement. The ability to effectively articulate des…
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Design as Art
One of the last surviving members of the futurist generation, Bruno Munari's Design as Art is an illustrated journey into the artistic possibilities of modern design translated by Patrick Creagh publi…
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Cradle to Cradle: Remaking the Way We Make Things
"Reduce, reuse, recycle," urge environmentalists; in other words, do more with less in order to minimize damage. But as architect William McDonough and chemist Michael Braungart point out in this prov…
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User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play
An alternate cover edition can be found here.
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In User Friendly, Cliff Kuang and Robert Fabricant reveal the untold story of a paradigm that quietly rules our modern lives: the assumption that machines … -
Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
From three design partners at Google Ventures, a unique five-day process for solving tough problems using design, prototyping, and testing ideas with customers.
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Interaction of Color
Josef Albers’s Interaction of Color is a masterwork in twentieth-century art education. Conceived as a handbook and teaching aid for artists, instructors, and students, this timeless book presents Alb…
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Universal Principles of Design
Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disci…
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100 Things Every Designer Needs to Know About People
We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like explorin…
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Keep Going: 10 Ways to Stay Creative in Good Times and Bad (Austin Kleon)
Keep Working. Keep Playing. Keep Creating.
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In his previous books Steal Like an Artist and Show Your Work! , both New York Times bestsellers, Austin Kleon gave readers the keys to unlock their creativit… -
Find Your Artistic Voice: The Essential Guide to Working Your Creative Magic
Bestselling author, artist, and illustrator Lisa Congdon brings her expertise to this guide to the process of artistic self-discovery.
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The User Experience Team of One: A Research and Design Survival Guide
The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over…
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The Politics of Design: A (Not So) Global Design Manual for Visual Communication
Many designs that appear in today's society will circulate and encounter audiences of many different cultures and languages. With communication comes responsibility; are designers aware of the meaning…
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Ruined by Design: How Designers Destroyed the World, and What We Can Do to Fix It
The world is working exactly as designed.
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The combustion engine which is destroying our planet’s atmosphere and rapidly making it inhospitable is working exactly as we designed it. Guns, which lead to … -
Thoughts on Design
Third edition. Illustrated throughout. An important title. 95+ 1 pages. cloth, dust jacket.. square 8vo..
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The Science of Storytelling
Stories mould who we are, from our character to our cultural identity. They drive us to act out our dreams and ambitions, and shape our politics and beliefs. We use them to construct our relationships…
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