How To Be a Graphic Designer Without Losing Your Soul
If you like book How To Be a Graphic Designer Without Losing Your Soul here is the list of books you may also like
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Thinking with Type: A Critical Guide for Designers, Writers, Editors, and Students
The organization of letters on a blank sheet—or screen—is the most basic challenge facing anyone who practices design. What type of font to use? How big? How should those letters, words, and paragraph…
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Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered
In his New York Times bestseller Steal Like an Artist, Austin Kleon showed readers how to unlock their creativity by “stealing” from the community of other movers and shakers. Now, in an even more for…
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The Design of Everyday Things
The ultimate guide to human-centered design Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. …
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Rastersysteme für die visuelle Gestaltung
Das Werk eignet sich für das Arbeiten in der automatischen Text-/Bildgestaltung. Es zeigt Beispiele für konzeptionell richtiges Vorgehen. Dem Benützer werden genaue Anleitungen für die Anwendung aller…
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Graphic Design: The New Basics
How do designers get ideas? Many spend their time searching for clever combinations of forms, fonts, and colors inside thedesign annuals and monographs of other designers' work. For those looking to c…
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Interaction of Color
Josef Albers’s Interaction of Color is a masterwork in twentieth-century art education. Conceived as a handbook and teaching aid for artists, instructors, and students, this timeless book presents Alb…
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Wabi-Sabi: for Artists, Designers, Poets & Philosophers
Describes the principles of wabi-sabi, a Japanese aesthetic associated with Japanese tea ceremonies and based on the belief that true beauty comes from imperfection and incompletion, through text and …
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Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter)
Since Don’t Make Me Think was first published in 2000, over 400,000 Web designers and developers have relied on Steve Krug’s guide to help them understand the principles of intuitive navigation and in…
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Sid Meier's Memoir!: A Life in Computer Games
The life and career of the legendary developer celebrated as the “godfather of computer gaming,” and creator of Civilization.
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Over his four-decade career, Sid Meier has produced some of the world’s mos… -
Just My Type: A Book About Fonts
What’s your type? Suddenly everyone’s obsessed with fonts. Whether you’re enraged by Ikea’s Verdanagate, want to know what the Beach Boys have in common with easy Jet or why it’s okay to like Comic Sa…
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Know Your Onions: Web Design: How to Become a Top-class Money Making Web Designer Without Learning Code
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Starve Acre
The worst thing possible has happened. Richard and Juliette Willoughby's son, Ewan, has died suddenly at the age of five. Starve Acre, their house by the moors, was to be full of life, but is now a ha…
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Player Piano
Kurt Vonnegut’s first novel spins the chilling tale of engineer Paul Proteus, who must find a way to live in a world dominated by a supercomputer and run completely by machines. Paul’s rebellion is vi…
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Steal Like an Artist: 10 Things Nobody Told You About Being Creative
You don’t need to be a genius, you just need to be yourself. That’s the message from Austin Kleon, a young writer and artist who knows that creativity is everywhere, creativity is for everyone. A mani…
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Doom Guy: Life in First Person
The inspiring, long-awaited autobiography of video-game designer and DOOM cocreator John Romero
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John Romero, gaming’s original rock star, is the cocreator of DOOM , Quake , and Wolfenstein 3-D , some o… -
Feel-Good Productivity: How to Do More of What Matters to You
The secret to productivity isn’t discipline. It’s joy.
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We think that productivity is all about hard work. That the road to success is lined with endless frustration and toil. But what if there’s anothe… -
How to create typefaces, from sketch to screen
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The Great Mental Models: General Thinking Concepts
The old saying goes, "To the man with a hammer, everything looks like a nail." But anyone who has done any kind of project knows a hammer often isn't enough.
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The more tools you have at your disposal,… -
Hooked: How to Build Habit-Forming Products
How do successful companies create products people can’t put down?
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Why do some products capture widespread attention while others flop? What makes us engage with certain products out of sheer habit? Is… -
Design Is a Job
The first edition of this book taught you how to sell design, draw up contracts, work with clients, and navigate the business of design. And, yeah, that’s all still (mostly) there. But design has chan…
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