What Video Games Have to Teach Us About Learning and Literacy
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Cosmos
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Radical Candor: Be a Kickass Boss Without Losing Your Humanity
Now a New York Times and Wall Street Journal bestseller
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Pedagogy of the Oppressed
First published in Portuguese in 1968, Pedagogy of the Oppressed was translated and published in English in 1970. The methodology of the late Paulo Freire has helped to empower countless impoverished …
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Level Up!: The Guide to Great Video Game Design
Level Up! The Guide to Great Video Game Design by Rogers, Scott. Published by Wiley,2010, Binding: Paperback
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Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures
There is a lifeform so strange and wondrous that it forces us to rethink how life works…
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Neither plant nor animal, it is found throughout the earth, the air and our bodies. It can be microscopic, yet a… -
The Tao of Pooh
The Wisdom of Pooh.
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Is there such thing as a Western Taoist? Benjamin Hoff says there is, and this Taoist's favorite food is honey. Through brilliant and witty dialogue with the beloved Pooh-bear and h… -
The Information: A History, a Theory, a Flood
James Gleick, the author of the best sellers Chaos and Genius, now brings us a work just as astonishing and masterly: a revelatory chronicle and meditation that shows how information has become the mo…
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Sid Meier's Memoir!: A Life in Computer Games
The life and career of the legendary developer celebrated as the “godfather of computer gaming,” and creator of Civilization.
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Over his four-decade career, Sid Meier has produced some of the world’s mos… -
Video Games and Learning: Teaching and Participatory Culture in the Digital Age (Technology, Education--Connections
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Prediction Machines: The Simple Economics of Artificial Intelligence
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Artificial intelligence does the seemingly impossible, magically bringing machines to life--dri… -
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Don Quixote
Don Quixote has become so entranced by reading chivalric romances that he determines to become a knight-errant himself. In the company of his faithful squire, Sancho Panza, his exploits blossom in all…
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Livesuit (The Captive’s War #1.5)
Humanity's war is eternal, spread across the galaxy and the ages. Humanity's best hope to end the endless slaughter is the Livesuit forces. Soldiers meld their bodies to the bleeding edge technology, …
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The Fifth Season (The Broken Earth, #1)
This is the way the world ends. Again.
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Three terrible things happen in a single day. Essun, a woman living an ordinary life in a small town, comes home to find that her husband has brutally murdered th… -
The 1619 Project: A New Origin Story
The 1619 Project: A New Origin Story offers a revealing vision of the American past and present.
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In late August 1619, a ship arrived in the British colony of Virginia bearing a cargo of twenty to thir… -
The Best We Could Do
The Best We Could Do, the debut graphic novel memoir by Thi Bui, is an intimate look at one family's journey from their war-torn home in Vietnam to their new lives in America. Exploring the anguish of…
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The Pragmatic Programmer: From Journeyman to Master
Straight from the programming trenches, The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process--taking a …
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Blood, Sweat, and Pixels
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, of…
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The Mercy of Gods (The Captive’s War, #1)
A spectacular new space opera that sees humanity fighting for its survival in a war as old as the universe itself.
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How humanity came to the planet called Anjiin is lost in the fog of history, but that …